createTimer
createTimer: ( opts: { duration: number; gameId: string; label: string },) => Promise<Timer> deleteAll
deleteAll: () => Promise<void>
deleteTimer
deleteTimer: (id: string) => Promise<void>
pauseAll
pauseAll: () => Promise<void>
pauseTimer
pauseTimer: (id: string) => Promise<void>
remaining
remaining: (id: string) => number
restartAll
restartAll: () => Promise<void>
restartTimer
restartTimer: (id: string) => Promise<void>
resumeAll
resumeAll: () => Promise<void>
resumeTimer
resumeTimer: (id: string) => Promise<void>
startTimer
startTimer: (id: string) => Promise<void>
updateTimer
updateTimer: ( id: string, patch: Partial< Pick<Timer, "audioNotify" | "visualNotify" | "autoReset" | "label">, >,) => Promise<void>